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Both sides of the spectrum were destructive to alienating extents. It was rare to find fans who were respectful in their critiques or praises.
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Moreover, expressing your misgivings with KH3 in certain circles would result in them labeling you as a false fan, somehow claiming it as disrespecting the development team. It was quite challenging to express your enjoyment of KH3 right when it came out, as it would usually result in you being hounded by groups of people, both those who were comically overt with their disappointments and those who were more insidious in trying to justify their antagonistic outrage. However, I also can’t deny that internet discourse made my enjoyment feel erroneous. This was the first new fully-fledged mainline title since Dream Drop Distance, after all, which was several years ago-expecting to possess the same level of nuanced respect for KH3 right when it came out as every other past title was foolish. This was before I truly realized that much of the appreciative elements of Kingdom Hearts truly lie in hindsight and retrospect after reflective analysis. The Luxu reveal and ending sequences truly gripped me, yet much of the earlier parts of the game didn’t stick with me. I enjoyed KH3 during my first playthrough, but it wasn’t on the same level of hype as I was necessarily hoping for. I fell into a mix of those two general camps. On the other hand, some were still immensely satisfied with KH3 despite its shortcomings, claiming it to be worthy of the many years of hype. Aside from subjective storytelling qualms, the combat was not as qualitative as many were hoping for, and the lack of post-game content was also somewhat disappointing. When KH3 first came out, I believe it’s more than safe to say that reception was mixed amongst fans. To say it feels like time has passed in the blink of an eye is an understatement, yet it simultaneously feels like so long ago.
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It has been roughly three years since Kingdom Hearts III’s initial release and two since the Re Mind DLC.
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